Hi! Are you an avid programmer looking for a way to code for the greater good? Are you a curious
philanthropist eager to help out a community?
Well look no further! Welcome to Kurius' beta launch of our open-source platform HackItForward!
HackItForward Beta Launch
& A Thank You Gift
As this is only the beta version of our platform, we are expecting there to be some bugs that we
unfortunately could not catch during production. If you happen to notice anything wrong, please let
us know in our discord server, or
submit an issue notice on our github repo.
For being among our very first users, you will recieve a very special badge as a token of thanks when
you sign up! We hope you enjoy using HackItForward!
This is a 2D platformer with a hint of "rage game" I made a few months ago for fun. This isn't an actual submission for Learnathon prizes.
In the game, the controls are very simple: you jump using the spacebar in a desired direction shown by an arrow rotating around the player, and you stick to the first surface you touch. You can also pause by using "P" and restart a level by using "R". You beat a level by touching the lazily tinted platform at the top. As you beat levels, you can go back to unlocked levels in the main menu. As of submission, there are only 3 levels.
Feel free to message me on Discord if you want any further information about game mechanics or the code behind them!
The game was made in Unity and using C# scripts, and I made my sprites in Photoshop.
Check link below to play on your browser on itch.io
It's quite buggy and there's very few features, but it has
Movement with left and right arrow keys
Working jumping that with working ground checker to prevent jumping in-air
How It's Built
For physics and movement used Unity Rigidbody2D methods to move via adding velocity to the character, from what I've researched this is a quite stable method of movement.
All assets are public domain from OpenGameArt